Browse Source

Initial Commit

VisothPhon 4 years ago
commit
660b925dbb

+ 592 - 0
CockFight.xcodeproj/project.pbxproj

@@ -0,0 +1,592 @@
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+				PRODUCT_NAME = "$(TARGET_NAME)";
+				SWIFT_VERSION = 5.0;
+				TARGETED_DEVICE_FAMILY = "1,2";
+			};
+			name = Release;
+		};
+		30AEA69425FE49AB00CFEFD8 /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES = YES;
+				BUNDLE_LOADER = "$(TEST_HOST)";
+				CODE_SIGN_STYLE = Automatic;
+				INFOPLIST_FILE = CockFightTests/Info.plist;
+				IPHONEOS_DEPLOYMENT_TARGET = 14.3;
+				LD_RUNPATH_SEARCH_PATHS = (
+					"$(inherited)",
+					"@executable_path/Frameworks",
+					"@loader_path/Frameworks",
+				);
+				PRODUCT_BUNDLE_IDENTIFIER = cockfight.com.kh.CockFightTests;
+				PRODUCT_NAME = "$(TARGET_NAME)";
+				SWIFT_VERSION = 5.0;
+				TARGETED_DEVICE_FAMILY = "1,2";
+				TEST_HOST = "$(BUILT_PRODUCTS_DIR)/CockFight.app/CockFight";
+			};
+			name = Debug;
+		};
+		30AEA69525FE49AB00CFEFD8 /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES = YES;
+				BUNDLE_LOADER = "$(TEST_HOST)";
+				CODE_SIGN_STYLE = Automatic;
+				INFOPLIST_FILE = CockFightTests/Info.plist;
+				IPHONEOS_DEPLOYMENT_TARGET = 14.3;
+				LD_RUNPATH_SEARCH_PATHS = (
+					"$(inherited)",
+					"@executable_path/Frameworks",
+					"@loader_path/Frameworks",
+				);
+				PRODUCT_BUNDLE_IDENTIFIER = cockfight.com.kh.CockFightTests;
+				PRODUCT_NAME = "$(TARGET_NAME)";
+				SWIFT_VERSION = 5.0;
+				TARGETED_DEVICE_FAMILY = "1,2";
+				TEST_HOST = "$(BUILT_PRODUCTS_DIR)/CockFight.app/CockFight";
+			};
+			name = Release;
+		};
+		30AEA69725FE49AB00CFEFD8 /* Debug */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES = YES;
+				CODE_SIGN_STYLE = Automatic;
+				INFOPLIST_FILE = CockFightUITests/Info.plist;
+				LD_RUNPATH_SEARCH_PATHS = (
+					"$(inherited)",
+					"@executable_path/Frameworks",
+					"@loader_path/Frameworks",
+				);
+				PRODUCT_BUNDLE_IDENTIFIER = cockfight.com.kh.CockFightUITests;
+				PRODUCT_NAME = "$(TARGET_NAME)";
+				SWIFT_VERSION = 5.0;
+				TARGETED_DEVICE_FAMILY = "1,2";
+				TEST_TARGET_NAME = CockFight;
+			};
+			name = Debug;
+		};
+		30AEA69825FE49AB00CFEFD8 /* Release */ = {
+			isa = XCBuildConfiguration;
+			buildSettings = {
+				ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES = YES;
+				CODE_SIGN_STYLE = Automatic;
+				INFOPLIST_FILE = CockFightUITests/Info.plist;
+				LD_RUNPATH_SEARCH_PATHS = (
+					"$(inherited)",
+					"@executable_path/Frameworks",
+					"@loader_path/Frameworks",
+				);
+				PRODUCT_BUNDLE_IDENTIFIER = cockfight.com.kh.CockFightUITests;
+				PRODUCT_NAME = "$(TARGET_NAME)";
+				SWIFT_VERSION = 5.0;
+				TARGETED_DEVICE_FAMILY = "1,2";
+				TEST_TARGET_NAME = CockFight;
+			};
+			name = Release;
+		};
+/* End XCBuildConfiguration section */
+
+/* Begin XCConfigurationList section */
+		30AEA66125FE490B00CFEFD8 /* Build configuration list for PBXProject "CockFight" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				30AEA68E25FE49AB00CFEFD8 /* Debug */,
+				30AEA68F25FE49AB00CFEFD8 /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
+		};
+		30AEA69025FE49AB00CFEFD8 /* Build configuration list for PBXNativeTarget "CockFight" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				30AEA69125FE49AB00CFEFD8 /* Debug */,
+				30AEA69225FE49AB00CFEFD8 /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
+		};
+		30AEA69325FE49AB00CFEFD8 /* Build configuration list for PBXNativeTarget "CockFightTests" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				30AEA69425FE49AB00CFEFD8 /* Debug */,
+				30AEA69525FE49AB00CFEFD8 /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
+		};
+		30AEA69625FE49AB00CFEFD8 /* Build configuration list for PBXNativeTarget "CockFightUITests" */ = {
+			isa = XCConfigurationList;
+			buildConfigurations = (
+				30AEA69725FE49AB00CFEFD8 /* Debug */,
+				30AEA69825FE49AB00CFEFD8 /* Release */,
+			);
+			defaultConfigurationIsVisible = 0;
+			defaultConfigurationName = Release;
+		};
+/* End XCConfigurationList section */
+	};
+	rootObject = 30AEA65E25FE490B00CFEFD8 /* Project object */;
+}

+ 7 - 0
CockFight.xcodeproj/project.xcworkspace/contents.xcworkspacedata

@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<Workspace
+   version = "1.0">
+   <FileRef
+      location = "self:">
+   </FileRef>
+</Workspace>

+ 8 - 0
CockFight.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist

@@ -0,0 +1,8 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+	<key>IDEDidComputeMac32BitWarning</key>
+	<true/>
+</dict>
+</plist>

+ 14 - 0
CockFight.xcodeproj/xcuserdata/visothphon.xcuserdatad/xcschemes/xcschememanagement.plist

@@ -0,0 +1,14 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+	<key>SchemeUserState</key>
+	<dict>
+		<key>CockFight.xcscheme_^#shared#^_</key>
+		<dict>
+			<key>orderHint</key>
+			<integer>0</integer>
+		</dict>
+	</dict>
+</dict>
+</plist>

+ 36 - 0
CockFight/AppDelegate.swift

@@ -0,0 +1,36 @@
+//
+//  AppDelegate.swift
+//  CockFight
+//
+//  Created by Visoth Phon on 3/14/21.
+//
+
+import UIKit
+
+@main
+class AppDelegate: UIResponder, UIApplicationDelegate {
+
+
+
+    func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
+        // Override point for customization after application launch.
+        return true
+    }
+
+    // MARK: UISceneSession Lifecycle
+
+    func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
+        // Called when a new scene session is being created.
+        // Use this method to select a configuration to create the new scene with.
+        return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
+    }
+
+    func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
+        // Called when the user discards a scene session.
+        // If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
+        // Use this method to release any resources that were specific to the discarded scenes, as they will not return.
+    }
+
+
+}
+

+ 11 - 0
CockFight/Assets.xcassets/AccentColor.colorset/Contents.json

@@ -0,0 +1,11 @@
+{
+  "colors" : [
+    {
+      "idiom" : "universal"
+    }
+  ],
+  "info" : {
+    "author" : "xcode",
+    "version" : 1
+  }
+}

+ 98 - 0
CockFight/Assets.xcassets/AppIcon.appiconset/Contents.json

@@ -0,0 +1,98 @@
+{
+  "images" : [
+    {
+      "idiom" : "iphone",
+      "scale" : "2x",
+      "size" : "20x20"
+    },
+    {
+      "idiom" : "iphone",
+      "scale" : "3x",
+      "size" : "20x20"
+    },
+    {
+      "idiom" : "iphone",
+      "scale" : "2x",
+      "size" : "29x29"
+    },
+    {
+      "idiom" : "iphone",
+      "scale" : "3x",
+      "size" : "29x29"
+    },
+    {
+      "idiom" : "iphone",
+      "scale" : "2x",
+      "size" : "40x40"
+    },
+    {
+      "idiom" : "iphone",
+      "scale" : "3x",
+      "size" : "40x40"
+    },
+    {
+      "idiom" : "iphone",
+      "scale" : "2x",
+      "size" : "60x60"
+    },
+    {
+      "idiom" : "iphone",
+      "scale" : "3x",
+      "size" : "60x60"
+    },
+    {
+      "idiom" : "ipad",
+      "scale" : "1x",
+      "size" : "20x20"
+    },
+    {
+      "idiom" : "ipad",
+      "scale" : "2x",
+      "size" : "20x20"
+    },
+    {
+      "idiom" : "ipad",
+      "scale" : "1x",
+      "size" : "29x29"
+    },
+    {
+      "idiom" : "ipad",
+      "scale" : "2x",
+      "size" : "29x29"
+    },
+    {
+      "idiom" : "ipad",
+      "scale" : "1x",
+      "size" : "40x40"
+    },
+    {
+      "idiom" : "ipad",
+      "scale" : "2x",
+      "size" : "40x40"
+    },
+    {
+      "idiom" : "ipad",
+      "scale" : "1x",
+      "size" : "76x76"
+    },
+    {
+      "idiom" : "ipad",
+      "scale" : "2x",
+      "size" : "76x76"
+    },
+    {
+      "idiom" : "ipad",
+      "scale" : "2x",
+      "size" : "83.5x83.5"
+    },
+    {
+      "idiom" : "ios-marketing",
+      "scale" : "1x",
+      "size" : "1024x1024"
+    }
+  ],
+  "info" : {
+    "author" : "xcode",
+    "version" : 1
+  }
+}

+ 6 - 0
CockFight/Assets.xcassets/Contents.json

@@ -0,0 +1,6 @@
+{
+  "info" : {
+    "author" : "xcode",
+    "version" : 1
+  }
+}

+ 25 - 0
CockFight/Base.lproj/LaunchScreen.storyboard

@@ -0,0 +1,25 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13122.16" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
+    <dependencies>
+        <plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="13104.12"/>
+        <capability name="Safe area layout guides" minToolsVersion="9.0"/>
+        <capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
+    </dependencies>
+    <scenes>
+        <!--View Controller-->
+        <scene sceneID="EHf-IW-A2E">
+            <objects>
+                <viewController id="01J-lp-oVM" sceneMemberID="viewController">
+                    <view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
+                        <rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
+                        <autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
+                        <color key="backgroundColor" xcode11CocoaTouchSystemColor="systemBackgroundColor" cocoaTouchSystemColor="whiteColor"/>
+                        <viewLayoutGuide key="safeArea" id="6Tk-OE-BBY"/>
+                    </view>
+                </viewController>
+                <placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
+            </objects>
+            <point key="canvasLocation" x="53" y="375"/>
+        </scene>
+    </scenes>
+</document>

+ 24 - 0
CockFight/Base.lproj/Main.storyboard

@@ -0,0 +1,24 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13122.16" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="BYZ-38-t0r">
+    <dependencies>
+        <plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="13104.12"/>
+        <capability name="Safe area layout guides" minToolsVersion="9.0"/>
+        <capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
+    </dependencies>
+    <scenes>
+        <!--View Controller-->
+        <scene sceneID="tne-QT-ifu">
+            <objects>
+                <viewController id="BYZ-38-t0r" customClass="ViewController" customModuleProvider="target" sceneMemberID="viewController">
+                    <view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
+                        <rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
+                        <autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
+                        <color key="backgroundColor" xcode11CocoaTouchSystemColor="systemBackgroundColor" cocoaTouchSystemColor="whiteColor"/>
+                        <viewLayoutGuide key="safeArea" id="6Tk-OE-BBY"/>
+                    </view>
+                </viewController>
+                <placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
+            </objects>
+        </scene>
+    </scenes>
+</document>

+ 66 - 0
CockFight/Info.plist

@@ -0,0 +1,66 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+	<key>CFBundleDevelopmentRegion</key>
+	<string>$(DEVELOPMENT_LANGUAGE)</string>
+	<key>CFBundleExecutable</key>
+	<string>$(EXECUTABLE_NAME)</string>
+	<key>CFBundleIdentifier</key>
+	<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
+	<key>CFBundleInfoDictionaryVersion</key>
+	<string>6.0</string>
+	<key>CFBundleName</key>
+	<string>$(PRODUCT_NAME)</string>
+	<key>CFBundlePackageType</key>
+	<string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string>
+	<key>CFBundleShortVersionString</key>
+	<string>1.0</string>
+	<key>CFBundleVersion</key>
+	<string>1</string>
+	<key>LSRequiresIPhoneOS</key>
+	<true/>
+	<key>UIApplicationSceneManifest</key>
+	<dict>
+		<key>UIApplicationSupportsMultipleScenes</key>
+		<false/>
+		<key>UISceneConfigurations</key>
+		<dict>
+			<key>UIWindowSceneSessionRoleApplication</key>
+			<array>
+				<dict>
+					<key>UISceneConfigurationName</key>
+					<string>Default Configuration</string>
+					<key>UISceneDelegateClassName</key>
+					<string>$(PRODUCT_MODULE_NAME).SceneDelegate</string>
+					<key>UISceneStoryboardFile</key>
+					<string>Main</string>
+				</dict>
+			</array>
+		</dict>
+	</dict>
+	<key>UIApplicationSupportsIndirectInputEvents</key>
+	<true/>
+	<key>UILaunchStoryboardName</key>
+	<string>LaunchScreen</string>
+	<key>UIMainStoryboardFile</key>
+	<string>Main</string>
+	<key>UIRequiredDeviceCapabilities</key>
+	<array>
+		<string>armv7</string>
+	</array>
+	<key>UISupportedInterfaceOrientations</key>
+	<array>
+		<string>UIInterfaceOrientationPortrait</string>
+		<string>UIInterfaceOrientationLandscapeLeft</string>
+		<string>UIInterfaceOrientationLandscapeRight</string>
+	</array>
+	<key>UISupportedInterfaceOrientations~ipad</key>
+	<array>
+		<string>UIInterfaceOrientationPortrait</string>
+		<string>UIInterfaceOrientationPortraitUpsideDown</string>
+		<string>UIInterfaceOrientationLandscapeLeft</string>
+		<string>UIInterfaceOrientationLandscapeRight</string>
+	</array>
+</dict>
+</plist>

+ 52 - 0
CockFight/SceneDelegate.swift

@@ -0,0 +1,52 @@
+//
+//  SceneDelegate.swift
+//  CockFight
+//
+//  Created by Visoth Phon on 3/14/21.
+//
+
+import UIKit
+
+class SceneDelegate: UIResponder, UIWindowSceneDelegate {
+
+    var window: UIWindow?
+
+
+    func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
+        // Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`.
+        // If using a storyboard, the `window` property will automatically be initialized and attached to the scene.
+        // This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
+        guard let _ = (scene as? UIWindowScene) else { return }
+    }
+
+    func sceneDidDisconnect(_ scene: UIScene) {
+        // Called as the scene is being released by the system.
+        // This occurs shortly after the scene enters the background, or when its session is discarded.
+        // Release any resources associated with this scene that can be re-created the next time the scene connects.
+        // The scene may re-connect later, as its session was not necessarily discarded (see `application:didDiscardSceneSessions` instead).
+    }
+
+    func sceneDidBecomeActive(_ scene: UIScene) {
+        // Called when the scene has moved from an inactive state to an active state.
+        // Use this method to restart any tasks that were paused (or not yet started) when the scene was inactive.
+    }
+
+    func sceneWillResignActive(_ scene: UIScene) {
+        // Called when the scene will move from an active state to an inactive state.
+        // This may occur due to temporary interruptions (ex. an incoming phone call).
+    }
+
+    func sceneWillEnterForeground(_ scene: UIScene) {
+        // Called as the scene transitions from the background to the foreground.
+        // Use this method to undo the changes made on entering the background.
+    }
+
+    func sceneDidEnterBackground(_ scene: UIScene) {
+        // Called as the scene transitions from the foreground to the background.
+        // Use this method to save data, release shared resources, and store enough scene-specific state information
+        // to restore the scene back to its current state.
+    }
+
+
+}
+

+ 19 - 0
CockFight/ViewController.swift

@@ -0,0 +1,19 @@
+//
+//  ViewController.swift
+//  CockFight
+//
+//  Created by Visoth Phon on 3/14/21.
+//
+
+import UIKit
+
+class ViewController: UIViewController {
+
+    override func viewDidLoad() {
+        super.viewDidLoad()
+        // Do any additional setup after loading the view.
+    }
+
+
+}
+

+ 33 - 0
CockFightTests/CockFightTests.swift

@@ -0,0 +1,33 @@
+//
+//  CockFightTests.swift
+//  CockFightTests
+//
+//  Created by Visoth Phon on 3/14/21.
+//
+
+import XCTest
+@testable import CockFight
+
+class CockFightTests: XCTestCase {
+
+    override func setUpWithError() throws {
+        // Put setup code here. This method is called before the invocation of each test method in the class.
+    }
+
+    override func tearDownWithError() throws {
+        // Put teardown code here. This method is called after the invocation of each test method in the class.
+    }
+
+    func testExample() throws {
+        // This is an example of a functional test case.
+        // Use XCTAssert and related functions to verify your tests produce the correct results.
+    }
+
+    func testPerformanceExample() throws {
+        // This is an example of a performance test case.
+        self.measure {
+            // Put the code you want to measure the time of here.
+        }
+    }
+
+}

+ 22 - 0
CockFightTests/Info.plist

@@ -0,0 +1,22 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+	<key>CFBundleDevelopmentRegion</key>
+	<string>$(DEVELOPMENT_LANGUAGE)</string>
+	<key>CFBundleExecutable</key>
+	<string>$(EXECUTABLE_NAME)</string>
+	<key>CFBundleIdentifier</key>
+	<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
+	<key>CFBundleInfoDictionaryVersion</key>
+	<string>6.0</string>
+	<key>CFBundleName</key>
+	<string>$(PRODUCT_NAME)</string>
+	<key>CFBundlePackageType</key>
+	<string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string>
+	<key>CFBundleShortVersionString</key>
+	<string>1.0</string>
+	<key>CFBundleVersion</key>
+	<string>1</string>
+</dict>
+</plist>

+ 42 - 0
CockFightUITests/CockFightUITests.swift

@@ -0,0 +1,42 @@
+//
+//  CockFightUITests.swift
+//  CockFightUITests
+//
+//  Created by Visoth Phon on 3/14/21.
+//
+
+import XCTest
+
+class CockFightUITests: XCTestCase {
+
+    override func setUpWithError() throws {
+        // Put setup code here. This method is called before the invocation of each test method in the class.
+
+        // In UI tests it is usually best to stop immediately when a failure occurs.
+        continueAfterFailure = false
+
+        // In UI tests it’s important to set the initial state - such as interface orientation - required for your tests before they run. The setUp method is a good place to do this.
+    }
+
+    override func tearDownWithError() throws {
+        // Put teardown code here. This method is called after the invocation of each test method in the class.
+    }
+
+    func testExample() throws {
+        // UI tests must launch the application that they test.
+        let app = XCUIApplication()
+        app.launch()
+
+        // Use recording to get started writing UI tests.
+        // Use XCTAssert and related functions to verify your tests produce the correct results.
+    }
+
+    func testLaunchPerformance() throws {
+        if #available(macOS 10.15, iOS 13.0, tvOS 13.0, *) {
+            // This measures how long it takes to launch your application.
+            measure(metrics: [XCTApplicationLaunchMetric()]) {
+                XCUIApplication().launch()
+            }
+        }
+    }
+}

+ 22 - 0
CockFightUITests/Info.plist

@@ -0,0 +1,22 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+	<key>CFBundleDevelopmentRegion</key>
+	<string>$(DEVELOPMENT_LANGUAGE)</string>
+	<key>CFBundleExecutable</key>
+	<string>$(EXECUTABLE_NAME)</string>
+	<key>CFBundleIdentifier</key>
+	<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
+	<key>CFBundleInfoDictionaryVersion</key>
+	<string>6.0</string>
+	<key>CFBundleName</key>
+	<string>$(PRODUCT_NAME)</string>
+	<key>CFBundlePackageType</key>
+	<string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string>
+	<key>CFBundleShortVersionString</key>
+	<string>1.0</string>
+	<key>CFBundleVersion</key>
+	<string>1</string>
+</dict>
+</plist>